Explorer Curriculum Overview 2025

Scope & Sequence 4

Game On! Grade Level: 4 | Career Pathway: Entertainment, Arts, & Media | Integrated STEM Application: Circuitry & Electronics

Unit Overview Unit Description: In a world where fun meets innovation, the challenge is set—how can we create a game that’s not just entertaining but electrifying? Welcome to “Game On!,” where learners become game designers on a mission to craft the next big hit. As part of a production team, they’ll use their creativity and technical skills to design a game that’s as thrilling as it is competitive. By incorporating circuitry and electronics, they’ll elevate their game to a whole new level, making every play a pulse-pounding experience. The stakes are high, the competition is fierce— will your game be the one that everyone’s talking about? The countdown to fun begins now!

Challenge: How can we design a game so that users can play and compete in a fun activity?

SmartLab Learning Framework Alignment:

Learning Objectives (Teacher-Facing)

Learning Objectives (Learner-Facing)

Domain

Enduring Understanding

Career Exploration

I can explain how exploring new STEM jobs has changed how I think about the future.

Participate in and explore the diverse roles and responsibilities of various STEM professionals.

Experiences connecting existing and emerging career pathways and technological advancements build understanding of the future world of work and career opportunities. Acquisition of new knowledge, connection to prior knowledge and critical and creative thinking can be enhanced with effective use of technology tools.

Knowledge Construction

I can solve problems and share my ideas with digital tools.

Create artifacts, content, and solutions using a variety of digital tools.

Systems Thinking

I can chunk something into its parts and use a concept map to show how they work together.

Create or analyze a concept map to describe relationships among components of a system.

Whole systems are made up of interconnected and interdependent parts that often influence each other.

Design Process

Plan and manage through the steps of the design process.

I can use tools and strategies to work through the steps of the design process.

The design process involves iterative steps that guide the creation of effective and innovative strategies to evaluate and refine ideas, improve existing designs and solve real-world problems. When approached with a growth mindset, failures provide valuable insights and opportunities to expand understanding which can be applied to solve real-world problems.

Persistence

Use failures as opportunities to learn, grow, and improve.

I can learn, grow, and improve a solution when it does not work.

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