Student Research Symposium Program Spring 2025

Beatriz Bartolome Kateb - “Willingness to Help, Empathy, and Knowledge in Relation to Natural Disasters” (poster session 2) This study explores the relationship between willingness to help, empathy, and knowledge in the context of natural disasters. It examines how individuals’ awareness and the way they acquire knowledge of natural disasters—through video, reading, or no prior information—influence their empathy and helping behaviors. Approximately 100 students from MVC will be randomly assigned to one of the three conditions in their classroom setting. They will complete a survey measuring their empathy, willingness to help and knowledge. The findings aim to explore the importance of humanizing natural disaster events and enhancing disaster education and preparedness strategies. The hypothesis is that exposure to the video footage of natural disasters is linked to a higher level of empathy, willingness to help and knowledge compared to other conditions. Charles Bedosky - “How Students in Special Education Strengthen Social Skills Being in a Gen-Ed Classroom.” (poster session 1) This research will discuss the ways that special education children placed in gen ed classrooms can develop and strengthen their social skills, and how important it is. I argue that placing these students in gen ed classrooms will strengthen their social skills. Students with special needs in gen ed classrooms can strengthen social skills by being around students who can communicate with their peers easier. They will also be able to do more group work and be more cooperative with their peers. The main goal is to show how important inclusion of special education students in gen ed classrooms is. Maria Bertholdo - “Are Narcissistic Behaviors Present in Relationships” (session 14) This research investigates the relationship between recognized leadership roles in friendship groups and narcissistic traits. It explores the potential for narcissistic characteristics in people who see themselves as group leaders. Based on earlier studies on friendship expectations, status in society, and self-image, the study focuses on Missouri Valley College undergraduate students. Some items from the Narcissistic Personality Inventory, the Rosenberg Self-Esteem Scale, and the Brief Social Desirability Scale, were used to help measure the narcissistic traits, as well as unique items developed by the researcher. The participants (N = 100–150) will fill out a questionnaire that evaluates demographic information and a Likert scale that will range from 1-5 to measure narcissistic traits as well as answering a “yes” or “no” question about whether they consider themselves as the leader of their group. The hypothesis is that regardless of how successful their group is, people who define themselves as group leaders will exhibit higher levels of narcissism.

Filippo Bianchi - “Is Pop Culture More than Just Music?” (session 7) Is pop culture just music? This project will examine how the market is providing pop culture and growing it to a point where pop culture is the ideology and the influence of a culture. The one that can define identities as well as trends of consumerism. Pop culture and pop music are all the same and all different from other kinds of pop culture: What pop culture and pop music sells is more than sound; pop culture and pop music do, of course, all their marketing. Through Henry Jenkins’ Textual Poachers (1992) and Lutz, Maharjan, and Crawford’s (2020) work on pop culture archives, they compare case studies of media immersion and marketing techniques in which marketing converts art forms into a product. The world at large is represented in emphasis of pop culture because products and experiences have been marketed towards a larger audience through the “pop”. This, through which it influences global trends, influences social narratives and fades the division between art and consumerism allows people into pop culture as a vehicle for global trends, as well as narratives shaped by them. Leonardo Borzaga - “The TikTok Effect: How Dopamine Drives the Shift to Short-Form Content” (session 6) TikTok has changed the way people use social media by making short videos the new standard. With its fast, engaging content, the platform keeps users watching for hours, thanks to the way it triggers dopamine, the brain’s chemical that makes us “feel good”. This constant dopamine boost makes short videos more addictive and enjoyable, leading other social media platforms like Instagram and YouTube to adopt similar formats, such as Reels and Shorts. This shift has changed completely the user habits. People now prefer quick, entertaining content over long videos or text. As attention spans shrink, marketers and content creators must adapt to keep users engaged. This presentation will explore how TikTok’s success is connected to brain chemistry, why short-form content has taken over, and what it means for the future of social media and digital marketing. Understanding this trend can help businesses, creators, and marketers reach audiences more effectively in today’s fast-paced digital world. Dale Bratz - see Rueda de Leon - “Game Day Operations Internship” (session 15) Jayden Briggs - “EA Sports The Children’s Casino” (session 7) Electronic Arts is one of the world’s largest sports video game manufacturers and has a significant problem with one of its in- game features. In all of EA Sports games in the ultimate team section, you can buy packs with coins or spend real money on for virtual currency to get the packs. Open packs is like playing a slot machine with the odds of getting something very low, and most children fall victim to a gambling addiction they don’t even know about. I fell victim to this addiction and spent tons of money for no reason. Most kids get excited about opening packs in the hope of getting something good, it’s like pulling a slot machine in hope of getting a jackpot. I’m going to talk about this problem and attack a youth gambling epidemic, and to stop EA sports from making millions off of a children’s casino and causing gambling addiction in young children.

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