Chapter II: Character Creation
o rIgIns and f amIly
T able 2-11: n umber of s IblIngs Roll Dwarf Elf Halfling Human 1 0 0 1 0 2-3 0 1 2 1 4-5 1 1 3 2 6-7 1 2 4 3 8-9 2 2 5 4 10 3 3 6 5 Note: Your siblings have a 50/50 chance of being male/female. If you like, you can roll careers for you parents and siblings on Table 2-5: Starting Careers . T able 2-12: s Tar s Ign These Star Signs have no effect on your Characteristics; they are purely of use to astrologers, witches and conmen. Most folk within the Empire are at least aware of their birth star, though not all are convinced of their relevance. Roll Star Sign Significance 01-05 Wymund the Anchorite Sign of Enduring 06-10 The Big Cross Sign of Clarity 11-15 The Limner’s Line Sign of Precision 16-25 Gnuthus the Ox Sign of Dutiful Service 26-30 Dragomas the Drake Sign of Courage 31-35 The Gloaming Sign of Illusion and Mystery 36-40 Grungni’s Baldric Sign of Martial Pursuits 41-45 Mammit the Wise Sign of Wisdom 46-50 Mummit the Fool Sign of Instinct 51-55 The Two Bullocks Sign of Fertility and Craftsmanship 56-60 The Dancer Sign of Love and Attraction 61-65 The Drummer Sign of Excess and Hedonism 66-70 The Piper Sign of the Trickster 71-75 Vobist the Faint
T able 2-13: a ge In y ears
Roll
Dwarf
Elf
Halfling
Human
01-05 06-10 11-15 16-20 21-25 26-30 31-35 36-40 41-45 46-50 51-55 56-60 61-65 66-70 71-75 76-80 81-85 86-90 91-95 96-00
20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95
30 35 40 45 50 55 60 65 70 75 80 85 90 95
20 22 24 26 28 30 32 34 36 38 40 42 44 46 50 52 54 56 58 60
16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
100 105 110 115 120 125
100 105 110 115
T able 2-14: h uman b IrThplaCe Your first roll determines your home province and your second determines what type of settlement you were born in. If your roll results in something grossly inappropriate (a Noble born in a hovel, for example) either be inventive with your background or roll again.
Roll
Result
Roll
Result
1 2 3 4 5 6 7 8 9 0
Averland Hochland Middenland Nordland Ostermark
1 2 3 4 5 6 7 8 9 0
City
Prosperous Town Market Town Fortified Town Farming Village Small Settlement Pig/Cattle Farm Poor Village
Sign of Darkness and Uncertainty
76-80 81-85 86-90
The Broken Cart The Greased Goat Rhya’s Cauldron
Sign of Pride
Sign of Denied Passions Sign of Mercy, Death and Creation
Ostland Reikland Stirland
91-95 Cackelfax the Cockerel
Sign of Money and Merchants
Talabecland Wissenland
Arable Farm
Hovel
96-98 99-00
The Bonesaw
Sign of Skill and Learning
The Witchling Star Sign of Magic The following common phrases have their origin in the Star Signs. They spill from the mouths of Peasants the Empire over. “Loyal as Gnuthus”: Someone whose devotion is unparalleled. “It weren’t the Limner’s line”: A shoddy piece of work, imprecise instructions. “Under the Drummer”: To be on a binge of some sort, particularly alcohol. “It’s as clear as the Big Cross”: It really is very obvious. “Greased Priest”: A person who has apparently forsaken worldly goods and pleasures (from “preaches like the Greased Goat”, i.e. demands the giving up of pleasures).
T able 2-15: d warf b IrThplaCe Roll Result 01-30 Roll on Table 2-14: Human Birthplace instead. 31-40 Karak Norn (Grey Mountains) 41-50 Karak Izor (the Vaults) 51-60 Karak Hirn (Black Mountains) 61-70 Karak Kadrin (World’s Edge Mountains) 71-80 Karaz-A-Karak (World’s Edge Mountains) 81-90 Zhufbar (World’s Edge Mountains) 91-00 Barak Varr (the Black Gulf)
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