Warhammer Fantasy Roleplay

Chapter III: Careers

— p easanT —

d esCrIpTIon The peasantry makes up the preponderance of the Empire’s population. While the Nobles rule and the Burghers trade, the Peasants toil. They are farmers, labourers, and herdsman. In times of war, they fight and die for the Empire. Many Peasants seek a better life in the city, only to join the legion of beggars on the verge of starvation. The majority spends their whole lives in the village they were born in, surrounded

— Peasant Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +5% +5% +5% +10% +5% — +5% — Secondary Profile A W SB TB M Mag IP FP — +2 — — — — — — Skills: Animal Care or Charm, Animal Training or Swim, Charm Animal or Trade (Cook), Concealment, Drive or Trade (Bowyer), Gamble or Performer (Dancer or Singer), Outdoor Survival or Trade (Farmer), Row or Set Trap, Scale Sheer Surface or Silent Move Talents: Hardy or Rover, Flee! or Specialist Weapon Group (Sling) Trappings: Sling or Quarter Staff, Leather Flask Career Entries: None Career Exits: Bone Picker, Charcoal-Burner, Fisherman, Militiaman, Outlaw, Politician, Servant, Tradesman, Zealot Main Profile WS BS S T Ag Int WP Fel +15% — — +10% +10% — +10% — Secondary Profile A W SB TB M Mag IP FP — +2 — — — — — — Skills: Dodge Blow, Intimidate Talents: Disarm or Wrestling, Quick Draw or Strike to Injure, Specialist Weapon Group (Flail), Specialist Weapon Group (Parrying), Specialist Weapon Group (Two-handed), Strike Mighty Blow, Very Strong or Strong-minded Trappings: Flail or Great Weapon, Knuckle-duster, Shield or Buckler, Medium Armour (Mail Shirt and Leather Jack) Career Entries: Norse Berserker, Protagonist, Shieldbreaker, Thug Career Exits: Bounty Hunter, Mercenary, Protagonist, Troll Slayer, Veteran — Pit Fighter Advance Scheme —

by hostile country and only occasionally getting news of the outside world. While they are provincial and superstitious, the Peasants are the heart of the Empire.

— p IT f IghTer —

d esCrIpTIon It is said that the sport of pit fighting has its origins amongst the Ogres. It is easy enough to believe that a race as dim-witted as the Ogres would contribute fights to the death to the culture of the Old World. In years past most Pit Fighters were criminals or prisoners of war. They’d be thrown in a ring or a pit with a few weapons and only the winner would leave alive. These days there is a class of professional Pit Fighters in addition to the condemned. They seek excitement and glory in the pit, though most fight naught but a brutal death as the crowd howls for their blood. Successful Pit Fighters can become wealthy (from prize money and the rampant gambling that surrounds the sport), allowing slave fighters to buy their freedom.

48

Made with FlippingBook - professional solution for displaying marketing and sales documents online