Warhammer Fantasy Roleplay

Chapter III: Careers

— g hosT s TrIder —

d esCrIpTIon Nearly supernaturally silent and fleet of foot, Ghost Striders roam over the Old World seeking out the forces of Chaos and various other threats to the natural world. They are most at home in the forest, though they can

— Ghost Strider Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +20% +30% +15% +15% +25% +20% +20% — Secondary Profile A W SB TB M Mag IP FP +2 +6 — — — — — — Skills: Concealment, Dodge Blow, Follow Trail, Intimidate, Lip Reading, Navigation, Outdoor Survival, Perception, Secret Language (Ranger Tongue), Secret Signs (Ranger), Set Trap, Shadowing, Silent Move

readily pass unseen over mountains and other terrain if need be. Ghost Striders are deadly archers, famed for never missing their targets. They are usually either softspoken or taciturn and considered to

Talents: Hardy or Fleet Footed, Lightning Parry, Mighty Shot, Quick Draw, Rapid Reload, Sure Shot Trappings: Elfbow with 10 Arrows, Light Armour (Best Craftsmenship Full Leather Armour)

be both odd and intimidating, even by their own people. They are often more comfortable with the natural world than they are around other sentient beings.

Career Entries: Scout Career Exits: Captain, Outlaw Chief, Targeteer, Vampire Hunter Note: Only Elves can enter this career.

— g IanT s layer —

d esCrIpTIon

— Giant Slayer Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +25% — +15% +15% +10% — +20% — Secondary Profile A W SB TB M Mag IP FP +1 +6 — — — — — — Skills: Common Knowledge (any one), Consume Alcohol, Dodge Blow, Intimidate, Perception Talents: Fearless, Resistance to Poison, Specialist Weapon Group (Flail), Strike to Injure Trappings: Great Weapon Career Entries: Troll Slayer Career Exits: Daemon Slayer Note: Only Dwarfs can enter this career. You must have slain a Giant to enter this career.

There are many Troll Slayers who wish to find death, but secretly fear it. There are others, however, who are just too ferocious to readily die. These rare few become Giant Slayers: obsessed Dwarfs who have found that not even Trolls could offer a sufficient enough challenge to give them the glorious ending they crave. They continue

to seek out combat and a proper death wherever they go, many of them becoming morose drinkers when they aren’t in the midst of battle. Giant Slayers continue to sport the spiky orange Slayer crest, but they tend to be covered with far more tattoos.

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