Warhammer Fantasy Roleplay

Chapter IV: Skills & Talents

career, therefore, Wolfgang must gain Follow Trail or Secret Signs (Scout), Outdoor Survival, and Search. Since he’s a Human from the Empire and thus started with Common Knowledge (the Empire) and Gossip, he does not need to buy those skills. s kIll f ormaT Skills are presented in the following format: Skill Name Skill Type: Basic or Advanced. Characteristic: This entry specifies which Characteristic this skill uses for Tests. Description: This section describes what the skill does and is used for. Related Talents: Many talents improve your chances with skills. The bonus either applies all the time or under certain circumstances specified in the talent description. Any talents that can affect a skill are listed here. s kIll d esCrIpTIons Descriptions of both basic and advanced skills follow, presented in alphabetical order. a CademIC k nowledge (V arIous ) Skill Type: Advanced. Characteristic: Intelligence. Description: Use Academic Knowledge to remember pertinent facts and figures, and (if you have access to the proper facilities or resources) to do research. Academic Knowledge represents a depth of learning far beyond Common Knowledge and requires extensive study. Academic Knowledge is unusual in that it is not one skill, but many and each must be acquired individually. Each Academic Knowledge skill is a separate field of study, with the specialty noted in parenthesis. For example,

Academic Knowledge (Religion) is a different skill than Academic Knowledge (History). The most common Academic Knowledge skills are the Arts, Astronomy, Daemonology, Engineering, Genealogy/Heraldry, History, Law, Magic, Necromancy, Philosophy, Runes, Science, Strategy/Tactics, and Theology. Related Talents: None. a nImal C are Skill Type: Basic. Characteristic: Intelligence. Description: Use this skill to take care of farm and domestic animals, like horses, cattle, pigs, oxen, and the like. Routine care and feeding require no Skill Test. Tests are most commonly made to spot developing illnesses or signs of discomfort, or for special grooming (preparing a mount for a parade, for instance). Related Talents: None. a nImal T raInIng Skill Type: Advanced. Characteristic: Fellowship. Description: Use this skill to train animals to perform tricks and obey simple commands. The most commonly trained animals are dogs, horses, and hawks, though more unusual animals may be trained with the GM’s permission. Properly training an animal takes some time. Skill Tests should be made once a week during training. A simple trick can be learned with one successful test, a moderately difficult trick can be learned with three successful tests, and a difficult trick can be learned with ten successful tests.

Related Talents: None. b laTher Skill Type: Advanced. Characteristic: Fellowship.

T able 4-2: b asIC s kIlls

Skill Name

Characteristic

Skill Name

Characteristic

Skill Name

Characteristic

Animal Care

Intelligence Fellowship Fellowship Toughness Fellowship Strength Agility

Evaluate Gamble Gossip Haggle

Intelligence Intelligence Fellowship Fellowship Intelligence Intelligence Strength

Ride Row

Agility

Charm

Strength Strength

Command Concealment

Scale Sheer Surface

Search

Intelligence

Consume Alcohol

Intimidate

Silent Move

Agility

Disguise

Outdoor Survival

Swim

Strength

Drive

Perception

T able 4-3: a dVanCed s kIlls

Skill Name

Characteristic

Skill Name

Characteristic

Skill Name

Characteristic

Academic Knowledge (Various) Animal Training Channelling Charm Animal (Various) Dodge Blow Follow Trail Common Knowledge Blather

Intelligence

Heal

Intelligence Will Power Intelligence Will Power Intelligence Fellowship Intelligence Intelligence Agility

Secret Language (Various)

Intelligence Intelligence

Hypnotism Lip Reading Magical Sense Navigation

Secret Signs (Various)

Fellowship Fellowship Will Power Fellowship Intelligence

Set Trap

Agility Agility Agility

Shadowing

Sleight of Hand Speak Language

Performer (Various)

Intelligence

Pick Lock

(Various) Torture

Prepare Poison Read/Write

Fellowship

Agility

Trade (Various) Ventriloquism

Varies

Intelligence

Sail

Agility

Fellowship

91

Made with FlippingBook - professional solution for displaying marketing and sales documents online