Let’s Go Objective Add words to a story to strengthen listening and recall skills.
Directions Play a version of “Going On a Picnic” by adding words to a story. Gather campers in a circle. Begin with the phrase, “I am going to the _____________ and I’m bringing my _____________.” Then, have players go around the circle adding to the list of things they will bring. The game ends when everyone has had a turn. Go! Start the game by choosing your destination and the object you’ll bring (use one suggested here or your own): “I am going to the [beach /zoo / park] and I’m bringing my [water bottle / book / backpack]”. Then, have the player to your right repeat what you’ve said and add what they will bring. Play continues this way until everyone has had a turn. As you get toward the end the circle and the list of objects is longer, you may wish to allow players in the circle to offer hints if a player struggles to remember all the items said before. Be Curious! Objective Identify an object from sentence clues. Directions Explain that two campers will choose an object in the room that is visible to everyone (such as a window shade, rug, flag, your chair). The pair of campers will write five short sentences describing it without naming it. The pair reads the first sentence to the group, as campers try to guess the object. If no one guesses, they read another sentence, and so on until the object is guessed. The player who correctly guesses the object may pick a partner, then its their turn to choose an object and write sentences to describe it. Go! You may wish to play a practice round of the game by choosing an object, describing it, and having campers guess what it is. I’m Not Smiling, You’re Smiling! Objective Make someone smile or laugh! Directions Have campers sit in a circle facing in. Choose a camper to be “It” first. “It” moves to the center of the circle. (You will be the judge to determine what constitutes a smile or a laugh.) Go! When you say “Go!,” “It” approaches three different campers in the circle, one at a time, and says to each one, “Friend, I like you. Won’t you please, please smile?” Campers must try to keep eye contact with “It” without smiling or laughing. “It” can act silly or dramatic to try to make other campers laugh. After making three campers smile or laugh, “It” chooses another camper to be “It.” However, if “It” fails to make a camper smile or laugh, the camper who refrained from smiling or laughing becomes “It.”
174 | LitCamp
Made with FlippingBook - Online catalogs