basic control inputs, not modern digital interaction that require more complex inputs. Also, they lack adaptability to changes in range of motion and demand precise posi- tioning to operate. • Social Stigma Bulky and conspicuous hardware around the head can feel intrusive and stigmatizing. These controllers often draw unwanted attention, limiting natural social interactions and confidence.
swing, or even a toe movement. If you can move it, Kinemo can turn it into control.
At the heart of the system are Kinemo’s tracers which are tiny, fingernail-sized motion sensors that are skin-safe and discreet. Users simply place tracers on any body part with reliable move- ment. Through the Kinemo companion app, these gestures are mapped to desired actions, creating a fully customizable control experience. Kinemo connects seamlessly to digital devices via Bluetooth for smartphones, tablets, and computers, or through a jack cable for specialized assistive equipment.
This is the independence gap Kinemo was created to close.
Two configurations are available:
• Kinemo One (Image 2) A simple, wearable “body switch” that converts one gesture into one discrete command. It is designed to replace traditional physical switches (e.g., jelly bean buttons) with an alternative solution that is wearable and wireless.
Image 2: Kinemo One converting a subtle finger flex into a mouse click.
Image 1: “Unlike my GlassOuse, I can keep Kinemo all day to access my devices. I don’t need to take it off to eat, drink, or speak.” — Brandon F.
• Kinemo Connect (Image 3) An advanced, all-in-one controller that supports propor- tional control (e.g., mouse movement, scrolling, swiping) and up to 18 discrete actions across three body parts. Kinemo Connect enables complex interactions such as drag-and-drop, device switching, and pause control, features rarely available in traditional assistive technolo- gies.
WHAT KINEMO IS Kinemo is a next-generation wearable human-device inter- face that transforms intentional body gestures into digital commands such as mouse clicks, cursor movement, scrolling, or key presses. A gesture can be as subtle as an eyebrow raise or as dynamic as a shoulder shrug, wrist flex, finger twitch, knee
50 https://www.closingthegap.com/benefits-of-membership/ | February / March, 2026 Closing The Gap © 2026 Closing The Gap, Inc. All rights reserved.
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