ACTION CARDS THE 'BATTLE' TYPE ONE
WHEN A 'PITCH' FOR A PROSPECT IS ANNOUNCED, YOU CAN 'INTERUPT' IT BY PLAYING AN 'OUT PERFORM' CARD
4X ENERGY 3X SKILLS 4X CONFIDENCE PROSPECT REQUIREMENT
EACH PLAYER NOW 'BATTLES' FOR THE PROSPECT BY 'BIDDING' RESOURCES (FACEDOWN). STARTING WITH THE ORIGINAL 'PITCHER' EACH PLAYER ANNOUNCES HOW MANY RESOURCES THEY BIDDED FOR THE PROSPECT. THE WINNING BID MUST COMPLY WITH THE RESOURCES REQUIRED BY THE PROSPECT WITH AN OPTION FOR 'OVERSPENDING'. THE 'PITCHERS' TURN ENDS WHEN THE PROSPECT IS WON. THE FOLLOWING CARDS WOULD RESULT IN A '4 OVER' BID.
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