BookLife Publishing Non–Fiction Rights Catalogue 2024

TECHNOLOGY AND ENGINEERING // COMPUTERS AND CODING

Game On

£12.99 Author: Kirsty Holmes Age: 7–11y 210 x 297mm 32 pages

Ready, Player One… Get good at games with our in-depth guides to digital fun. From super strategies to roaring racers, get those nimble thumbs ready to learn our top tips and tricks and master the art of videogames. Level up your lingo and learn from the pros, then round up your friends to show off your skills; with our handy guides you’ll be ready to get your Game On!

Curriculum References

Different Attitudes, Values & Dispositions

Local & Global Challenges Where We Are In Place & Time

Using Technology to Connect Across Cultures & Regions

IM TDT SSA

Global Content

Celebrating Differences

Global Culture

How We Express Ourselves

How We Organise Ourselves

Who We Are

How The World Works

Sharing the Planet

Physical, Social & Personal Education

Science

Mathematics

Languages

Arts

Social Studies

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IM = International Mindedness TDT = Six Trans-Disciplinary Themes SSA = Six Subject Areas

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