Indian Gaming 2022 Annual Report Digital.pdf

Indirect employment are jobs supported using business services and/or the purchases of products, for example, the purchase of food for restaurants, maintenance services for facilities, purchases of hardware or software, gaming supplies, and other goods and services. Induced employment are jobs supporting local restaurants, gas stations and hotels, banks, grocery stores, computer stores, other services and product companies that supply direct and indirect employees, contractors, customers, and visitors. The Indian gaming Industry creates jobs at three levels. The first level is employment at its 524 casinos, ancillary facilities, and other tribal government departments. The second round of job creation occurs as Indian gaming employees spend their income on goods and services. A third level of employment is created when Indian gaming operations, ancillary facilities and Tribal governments buy goods and services in the economy and make capital improvements.

Impact Analysis This area of the study estimates the total impact of the Indian gaming industry as its employees, and purchasing activities were spent in the States where their casinos and reservations are based. The economic impact analysis takes the direct inputs (payrolls & operating expenses) and measures the indirect and induced impacts that happen in an area that is being proposed for study. Employment Gains In 2020, the total number of jobs created by Indian gaming was 408,915. When calculating the number of jobs created by economic activity, we generally divide the jobs into three groups: Direct Employment, Indirect Employment, and Induced Employment. Direct employment is primarily based on employees hired or contracted directly by the enterprise. These can be full time and part time and contractors. The numbers we post are categorizes as FTE’s or Full-Time-Equivalents.

INDIAN GAMING - ANNUAL REPORT 2022 27

Made with FlippingBook - Online catalogs