AERIAL DRONE COMPETITION • REC FOUNDATION
6 Tournament Rules
Tournament Rules apply to the Teamwork Mission, Piloting Skills Mission, and Autonomous Flight Mission. Head Referees <T1> Head Referees have ultimate authority on game play and drone rules during the event. a . Scorekeeper Referees are responsible for recording scores and may serve as observers or advisors to the Head Referee, but they may not make final decisions on rules or infractions. b . Violations of the RECF Code of Conduct may involve additional escalation beyond the Head Referee’s initial ruling, including (but not limited to) investigation by a RECF representative. Such escalation is typically reserved for serious cases related to rules <G1>, <G2>, and <G4>. c . Event Partners may not overrule a Head Referee’s decision. d . Every Qualification Match and Elimination Match must be watched by a certified Head Referee. 1. Head Referees may only watch one Match at a time; if multiple Matches are happening simultaneously on separate Fields, each Field must have its own Head Referee. e . At a minimum, every Skills Match must be watched by a trained Scorekeeper Referee, who may only watch one Match at a time. 1. If multiple Skills Matches are happening simultaneously on separate Fields, each Field must have its own Scorekeeper Referee. 2. A certified Head Referee must be available at the event to explain a rule, Disqualification, Violation, or other penalty to Teams in Skills Matches as needed in support of the Scorekeeper Referees at skills Fields.
<T2> Head Referees must be qualified. Head Referees must have the following qualifications:
a. Be at least 18 years of age and not a high school Student. b. Be approved by the Event Partner. c. Complete the Aerial Drone Competition Referee training. d. Possess the following attributes:
i. Thorough knowledge of the current missions and rules of play. ii. Effective decision-making. iii. Attention to detail. iv. Ability to work effectively as a member of a team. v. Ability to be confident and assertive when necessary. vi. Strong communication and diplomacy skills.
34 MISSION 2026 TIME WARP COMPETITION MANUAL V 1.0
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