AERIAL DRONE COMPETITION • REC FOUNDATION
Piloting Skills Mission Scoring During the Piloting Mission, teams must follow the designated Flight Path, which is divided into three sequential phases, each with specific tasks. All phases and their associated tasks must be completed in order. The Referee will actively score the match while the drone is in flight. It is recommended that the Referee verbally confirm each task as it is successfully completed (e.g., “Phase 1 complete,” “Phase 2 complete,” “Small Hole Bonus earned”). To support accurate scoring, it is also recommended that the team’s Co-Pilot assist the Referee by confirming task completion as it occurs.
Scoring Task
Points per Scoring Task
Max per Match
Take off
5
Once per Match
Phase 1
5
Unlimited
Phase 2
10
Unlimited
Phase 3
15
Unlimited
Small Hole Bonus
10
Unlimited
Landing: Cube
25
Only one of these three options, once per Match
Landing: Bullseye
20
Landing: Pad
10
Piloting Skills Mission Scoring Definitions and Rules <PM1> Take off. The Drone has completed Take off when the Drone has lifted entirely off the ground after the start of the Match. <PM2> Piloting Skills Mission Flight Path. The Flight Path is divided into three phases, each consisting of specific tasks that must be completed in the listed order below and the direction, as shown in Figure 48. A phase is considered complete when all tasks within that phase are successfully completed in the correct sequence. Phases must be completed in order (e.g., Phase 1, then Phase 2, and so on). a. Phase One. i. Fly under the Red Arch Gate (See <AM2>) ii. Fly through the Green Keyhole Gate (See <AM3>)
60 MISSION 2026 TIME WARP COMPETITION MANUAL V 1.1
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