Curriculum Studies Guide 2021

Digital Technologies

YEAR 9 Status

Compulsory

Prerequisites None Periods per week Two Description We live in a world where digital technologies increasingly influence our learning, work and play. This course develops skills in coding, robotics, web development, virtual reality, augmented reality and technological innovation. Students will explore the digital world by creating a range of products aimed at addressing local and global issues. Students will be working with a range of programming tools, lego, arduino and raspberry pi based robots, and virtual and augmented reality tools such as Aurasma and Google Cardboard. Assessment Continual formative assessments to check progress and completion of project based learning.

YEAR 10 Status

Optional

Prerequisites None Periods per week Four Description In a world of exponential change, digital

technologies have an increasing influence on our learning, work and play. This course is aimed at providing further experience for students in coding, robotics, web development, printed media, virtual reality, augmented reality and technological innovation. Students will explore a broad range of contexts that have real world connections in order to develop their skills in planning, documentation, testing and problem solving. Assessment Continual formative assessments to check progress and completion of project based learning.

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