3DCreative.Issue.058

Contents

Editorial Hello everybody and welcome to the 58th issue of 3DCreative

Contents What’s in this month? IlyaNedyal Self-taught 3d artist TheGallery 10 of the Best 3D Artworks NEW!! StylizedToonAnimal Chapter 1: Concept and Modeling Mudbox Female Character Creation Chapter 2: Obese IntroductiontoRigging Chapter 3: Rig Creation - Part 1 “JudgeDeath” Project Overview by Petr Nasirov “Fly Together” Digital Art Masters: Volume 4 – Free Chapter NEW!! Indoor Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema 4D Aboutus 3DTotal.com Ltd Information & Contacts

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ThisMonthweFeature: AlexanderSchumann IndunilRanwake

Issue058June2010

Issue058June2010

Interview IlyaNedyal

Interview IlyaNedyal

TsvetomirGeorgiev MaartenVerho ve FedericoScarbini AliChenari RudolfHerzog

TheGallery AdamSkutt,AliChenari, YiminZhang &more! ProjectOverview “JudgeDeath” by PetrNasirov FREE–InsideLook! DigitalArtMasters: Volume4ProjectOverview by WeiyeYin

Having landing his first professional job and the young age of 17, self- taught3dartist IlyaNedyal takes timeaway fromworkingonone ofCrytek’s future release to chat with us in our latest3DCreative interview. 006

TheGallery AdamSkutt,AliChenari, YiminZhang &more! ProjectOverview “JudgeDeath” by PetrNasirov FREE–InsideLook! DigitalArtMasters: Volume4ProjectOverview by WeiyeYin

YiminZhang AdamSkutt XuFei

magazine. This month we are very excited to launch 3DCreative in a great new format that offers an abundance of new features that we hope you all enjoy. Among the new features are video’s that can be viewed directly on the page and an

-FreeEnvironmentLighting ArtistScene&Textures -FreeRiggingmodel -FreeMudboxBaseMesh

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-FreeEnvironmentLighting ArtistScene&Textures -FreeRiggingmodel -FreeMudboxBaseMesh

SculptingaFemaleCharacter Thismonth WayneRobson sculptsanobesewomaninthesecondpartin our MudboxFemaleCharacterCreation tutorialseries. RigCreation Chapterthreeofour IntroductiontoRigging tutorialseriesfor3dsmax& Mayawillshowaboutcreatingyourrigforyourcharacter. NEW!!IndoorEnvironmentLighting:Sunset/Sunrise Movingindoors ViktorFretyán , Jamiecardoso , LucianoIurino and Fredi Voss willkickstartthisallnewEnvironmentLightingtutorialseries.

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The aim of these tutorials is to provide an efficient andmethodicalapproach to creating AnimalandHumanStylizedCartoon characters.These tutorialswill give a detailed explanation of how to create your character from the concept stage through to themodeling, posing and texturing.The first three chapters of the serieswillbe focussed on creating an animal characterwith the second three focussed on the human character.

SculptingaFemaleCharacter Thismonth WayneRobson sculptsanobesewomaninthesecondpartin our MudboxFemaleCharacterCreation tutorialseries. RigCreation Chapterthreeofour IntroductiontoRigging tutorialseriesfor3dsmax& Mayawillshowaboutcreatingyourrigforyourcharacter. NEW!!IndoorEnvironmentLighting:Sunset/Sunrise Movingindoors ViktorFretyán , Jamiecardoso , LucianoIurino and Fredi Voss willkickstartthisallnewEnvironmentLightingtutorialseries.

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““Ilandedmyfirstjobin thegameindustrydoing cinematicvehiclemodels forGhostRecon2.””

Chapter1| AprilIssue056 Planning yourRig Chapter2|MayIssue057 Knowing yourTools Chapter3|ThisIssue RigCreation –Part 1 Chapter4|NextIssue RigCreation –Part 2 Chapter5|AugustIssue060 FacialRigging Chapter6|SeptemberIssue061 Scripting

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Animal Chapter1| ThisIssue Concept&Modeling Chapter5|NextIssue Modeling&Posing

easy to use interface that makes page navigation much easier and smoother. We are always trying to improve 3DCreative magazine so get in touch with me at simon@3dtotal.com to let me know what you think. As if this wasn’t enough to get excited about, we have some new tutorials for you this month including an amazing new environment lighting series. The last issue featured the last chapter in our outdoor lighting series and this month we move on to an indoor scene. This series will be concentrating on the way natural and artificial light can be created for an amazing indoor scene that was created for us by Viktor Fretyán . For this new series we invite back some familiar faces and warmly welcome some great new artists. The series will be handled in four different pieces of software, Viktor Fretyán will be using 3DS Max and V-Ray, Jamie Cardoso 3DS Max and Mental ray, Luciano Iurino Maya and Mental Ray and Fredi Voss will be using Cinema 4D. Our second new tutorial series starting this month is How to Stylize and Model Toon animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva . Jose shows us in great detail how he makes his superb boxing kangaroo and this month talks us through the concept and modeling stages. If you are interested in creating cartoon animals this tutorial is a must! If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3DS Max. This month also see’s the next instalment of Female Character Creation tutorials by Wayne Robson . This month Wayne talks us through creating the head of an obese lady in a classical style. Make sure you keep your eyes out for the excellent video’s that Wayne has prepared to show how to create parts of the sculpt, this month they appear directly in the text as we make the most of the new magazine format.

Chapter6|AugustIssue060 Texturing Human Chapter4| SeptemberIssue061 Concept&Modeling Chapter5|OctoberIssue062 Modeling&Posing -FreeBaseMesh 090 Chapter6|NovemberIssue063 Texturing

Chapter1|MayIssue056 Gaunt /Old Chapter2| ThisIssue Obese

Chapter3|NextIssue ExtremePiercings&Tattoos Chapter4| AugustIssue060 Zombie Chapter5|SeptemberIssue061 Vampire Chapter6|OctoberIssue062 Werewolf

Welcome toMudbox female character creationwithWayneRobson.This serieswillbe providing a comprehensive guide to sculpting female characters usingMudbox.WayneRobsonwill talkus through identifying the characteristics that definewhat is unique in each of our female characters, andwill then giveadvice about sculpting these usingmany of the features that areavailablewhen usingMudbox. The aim of these tutorials is to show and explainhow youmight tackle rigging your 3D character for animation.These tutorialswill givehelp andadvice tonovices andexperts who are looking tobuild on their rigging skills orapproach rigging for the first time. The series givesadetailed step by step guideas to how to approach rigging but also shows us how to tackle commonproblemsand issues that regularly occureven in a professional environment.The artistswill be reflectingonworking in the industry aswell as talkingus through their individual approaches to creating the best rigspossible. 096

-FreeScene&Textures Thisdownloadincludes theartistfinalsceneset up+textures full-colour, full-page images,but eachartist hasgivenadetaileddescription, in their ownwords,of the rationprocessbehind eachpieceofpublishedartwork.And they’vedone itespecially for thisbook! Thisbook ismore than just anartwork book.Notonlydoes it feature With the releaseof3DTotal’s latestbook, DigitalArtMasters:Volume 4 ,wehave someexclusivechapters foryou... Here you can seeBelarusianCharacter ModelerPetrNasirovexplainthe proess usedof createhis prizewinning comic character image “JudgeDeath”...

+v-ray

Thismonthwe feature: “FlyTogether” byWeiyeYin

Thisdownloadincludes -FreeModel -FreeSceneFiles

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“WhenIsawJudge DeathIinstantly thought, “Iwantto modelthischaracter” becausehelooked interesting,unusual andfun.”

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This five part serieswill focuson the topicof settingup a varietyof lighting rigs that reflectnatural lighting at different times of theday and manmade interior lighting.Each of the chapterswill use the same base scene as a starting point, andwill show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorialswill explain the type of lights usedandhow to setup the parameters alongwith talkingabout thedifferentmethodsof tackling the subject.Themanipulation of texturesmayalso be covered in order to turn a daylight scene into night scene for example, aswell as a look at someusefulpostproduction techniques inPhotoshop in order to enhance a final still.

Chapter1|ThisIssue Sunset /Sunrise Chapter2| JulyIssue059 BroadDaylight Chapter3|AugustIssue060

ArtificialLight -Bright overhead light atnight Chapter4|SeptemberIssue061 ArtificialLight (Night-Time) -Mood Lighting (Low-Level -Romantic)

Chapter5|OctoberIssue062 TV-Lit (Night-Time)withLow-Level Lighting Editor Simon Morse Lead Designer Chris Perrins

Layout Layla Khani Matt Lewis Marketing Claire Hughes

content Simon Morse Tom Greenway Richard Tilbury Chris Perrins

Proofing Jo Hargreaves

Free Stuff! Wherever you see this symbol, click it to download resources, extras & even movies!

This month’s making of is by Petr Nasirov . Petr talks us through making his excellent Comicon competition entry Judge Death. We also feature an interview with Ilya Nedyal a props and accessories for the games industry expert. He tells us how he found his way in to the industry at a young age and talks to us about his ideal project. We also have an amazing gallery section featuring work from Tsvetomir Georgiev , Federico Scarbini , Rudolf Herzog , Adam Skutt and a host of other excellent artists for your enjoyment. We hope you have fun with the new look magazine and don’t forget to let us know what you think.

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Issue058June2010

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