Designing Effective L&D Solutions
Time to Check - In
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RESEARCH STATEMENT Today an L&D professional needs to consider learner engagement much earlier in the formulation of learning. That is true for a number of reasons: reduced attention span, whether learning is beyond the scope of the training course, and competing priorities in today’s world. So thinking about engaging the learner begins with designing engaging content.
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Agenda
Adult Learning Approaches
Design Activities & Ice Breakers
Gamification Theories
Principles of Instructional Design
Using Colors in Design
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Adult Learning Principles
Adult Learning Principles are concepts and theories that tell us how adults learn
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Andragogy
Pedagogy
Andragogy
1. Need to Know 2. Experience
3. Self Concept 4. Readiness 5. Problem Orientation
6. Intrinsic Motivation
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Andragogy
Training Program for Presentation Skills
Andragogy Principle
Application
1. Need to Know
Offer the Course to a Select Audience
2. Experience
Use Survey to know past experience of giving presentation
3. Self Concept
Participants asked to identify areas of improvement
4.Readiness
Classes scheduled when needed
5. Problem centered
Course to help learners make a specific presentation
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6. Intrinsic Motivation
Course aligned to participants work goal
Learning Approaches
TOPIC : HOW TO MAKE A CAPPUCCINO?
Memorize the steps to make the cappuccino
COGNITIVE
Demonstrating the way
BEHAVIORIST
Brainstorm ideas to make the perfect cup based on experiences
CONSTRUCTIVIST
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Learning Approaches
Leadership Competencies
Cognitive
Behaviorist
Constructivist
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Learning Curve
Unconscious Competent
Conscious Competent
Conscious Incompetent
Unconscious Incompetence
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Aligning Design with Learning Style
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Aligning Design with Learning Style
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Obstacles for Adult Learners
No Proof
Squish
I Sorta Got It
Use it or Loose It
The Vortex
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Obstacles for Adult Learners
Focus on Specific Skill Set
Squish
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Obstacles for Adult Learners
Activities that require demonstration
No Proof
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Obstacles for Adult Learners
I Sorta Got It
Blended Approach
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Obstacles for Adult Learners
Show participants immediate application
The Vortex
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Obstacles for Adult Learners
Deliver training when people need it
Use It or Loose it
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Designing L&D Program
Structure of the Program
90
20
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• No Longer than 90 minutes
• Change
• Involve the learners
pace after 20 minutes
after every 8 minutes
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Designing L&D Program
Key Decision Points
Delivery Activity Length
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GAMIFICATION IN LEARNING
Gamification
Fun
Creative
Energetic
Objective of the Course
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Gamification
Content Gamification
Structural Gamification Structural gamification is the application of game elements to propel a
The application of game elements, game mechanics, and game thinking to alter content, making it more game like.
learner through content, with no alteration or changes to the content.
Examples ?
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Gamification
Content Gamification
Story Challenge Mystery Curiosity Characters
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Gamification
Content Gamification
Story
Challenge
Mystery
Curiosity
Characters
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Gamification – Theories behind practice
Techniques that help learners move from the current level of knowledge to the next one 1. Scaffolding
Gamification Tools : Live Peer, Instructor - prompts
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Gamification – Theories behind practice
2. Self Determination Theory
Autonomy
By feeling competent
Social Connectedness
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Gamification – Theories behind practice
3. Motivation
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Gamification – Theories behind practice
4. Episodic Memory
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Gamification – Theories behind practice
Balance the game
Juxtapose
Add Fun & Emotion
Episodic Memory
Don’t make too dramatic
Surprises
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Models of Instructional Design
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MODELS OF ID
Applying Backward Design
Identify the Desired Results
Determine acceptable evidence
Plan learning experience and instruction
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MODELS OF ID
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MODELS OF ID
Start
End
Evaluate
Preparation
Design & Develop
Review
Develop
Design
Rollout
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MODELS OF ID
Bloom’s Taxonomy
Create
Evaluate
Analyze
Apply
Understand
Remember
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USING COLORS IN DESIGN
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BLUE : Creativity and Relaxation
Too Much : Depression
RED : Energy, Improve Focus an Performance
Too Much : Fear
Yellow : Happy
Too Much : Stress
Green : Relaxing
Pink : Calming Influence
Purple : Attraction
Orange : Critical Thinking & Memory
Too Much : Increases Appetite
Recap
• Andragogy • Learning Approaches – C.B.C • Learning Curve • Learning Modalities – V.A.K
Adult Learning Principles
• Content & Structural • Scaffolding • Self Determination • Motivation • Episodic Memory • ADDIE • SAM • Bloom’s Taxonomy
Gamification
Models of ID
Using Colors in Design
• Which colour brings what
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Thank You Next Learning Circle : Advanced Technology in Learning Wednesday, Feb 27 - Kristi
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