Volatility
Game Volatility: Winning/losing behavior over a period of time, varies by how the game math is structured Example: Dice game, three different pay tables, same RTP (not craps) pays for rolling a pair of dice
Paytable 1
Paytable 2
Paytable 3
Outcome Hits
Pay
Total Pay EV
Outcome Hits
Pay
Total Pay EV
Outcome Hits
Pay
Total Pay EV
2
1
1
1 2.78%
2
1
0
0 0.00%
2
1
3
3 8.33%
3
2
1
2 5.56%
3
2
0
0 0.00%
3
2
2
4 11.11%
4
3
1
3 8.33%
4
3
0
0 0.00%
4
3
1
3 8.33%
5
4
1
4 11.11%
5
4
0
0 0.00%
5
4
0
0 0.00%
6
5
1
5 13.89%
6
5
0
0 0.00%
6
5
0
0 0.00%
7
6
0
0 0.00%
7
6
5
30 83.33%
7
6
0
0 0.00%
8
5
1
5 13.89%
8
5
0
0 0.00%
8
5
0
0 0.00%
9
4
1
4 11.11%
9
4
0
0 0.00%
9
4
0
0 0.00%
10
3
1
3 8.33%
10
3
0
0 0.00%
10
3
1
3 8.33%
11
2
1
2 5.56%
11
2
0
0 0.00%
11
2
1
2 5.56%
12
1
1
1 2.78%
12
1
0
0 0.00%
12
1
15
15 41.67%
Total
36
RTP
83.33%
Total
36
RTP
83.33%
Total
36
RTP
83.33%
Winning
30
Winning
6
Winning
12
Combinations
Combinations
Combinations
Win Rate
83%
Win Rate
17%
Win Rate
33%
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