BMM Lab Training Material - June 19

Terminology

Cycle • The number of all possible unique game outcomes Probability • The probability that of an outcome occurring (inverse of the odds) Expected Value (EV) • The probability of an event multiplied by the award for that event Hits • the number of occurrences of a combination within the game cycle Hit Rate • The amount of games expected to trigger a particular outcome Optimal Strategy • used to describe a strategy for playing games that will return the highest payback, typically used for video card type games

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