~1 M« $m7 a GR 3f $m7 KE " =7 SC G+' " cD/ 0eb $# [Z . 3b@ r6 1*· ) ,C V7 & r 'a {% ( :]% Ç 7 . {% -/37 . :)*= $;& 9)/ $ '+ :]Æ }3; Iv 3 [3 . ®a 1 ( @« b* $8 " G+' =7 Sv1 " )' '' 9'a& ! % 1. " QE SC ." mR e.e8 ¡ g :]ª K³R $% c|# 3§ KB4 [/ ! S7 ([Ra& &; 4 . 1 . " & r6 " z3* S@ $&'7 1 d'1E 04, ! . ! a '+ cD6 S@ $ ' [D6 $& $m7 A4Â 04, . $& ¨ '' (.e& S7 (44# 3* t83H Q 7 0©1R=& K)= 3& > t1*b 3J . 3b* r6 1* # 7 . 2 . " :3E& ; ) " Games and Decisions ( 107 F . Meb SC [3+ ''v7 ! ) cQER $ $%& ( M Ê a3+ d PJ 1951 . « S*b 3f H73 Sa 0!b 9' :E F1 K*v1 Ê E 3f& b:& q : J. F. Nash, “Non-cooperative Games”, Annals of Mathematics, 54:286-295 (1951). 3 . " QE " O1 '7 'a {% ; ?! 71H= 3b 9:e= 2a; Sa 71H= . v {% k3= 8 F' K± 2a;8 !'+ & (SC {% r S) ?)Z% $ $# [Z , S' $# c'/ cQe4 ,& c'/ c@ ) . # ^3 $# c:)+ k3= $ $# S+; F1 U -.
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