Level II - NM Training Book

8/20/19

DEFINING A “FACSIMILE”

— Courts chose to ignore the Commission’s definitions and adopt a plain- meaning interpretation to “facsimile”: — “The first dictionary definition of ‘facsimile’ is ‘an exact and detailed copy of something.’” Sycuan Band of Mission Indians v. Roache, 54 F.3d 535, 542 (9th Cir. 1994). — “[A]s commonly understood, facsimiles are exact copies, or duplicates.” Cabazon Band of Mission Indians v. National Indian Gaming Comm’n, 14 F.3d 633, 636 (D.C. Cir. 1994). — “Courts have adopted a plain-meaning interpretation of the term ‘facsimile’ and recognized a facsimile of a game is one that replicates the characteristics of the underlying game .” U.S. v. 162 MegaMania Gambling Devices, 231 F.3d 713, 724 (10th Cir. 2000).

EXAMPLE OF A FACSIMILE

— In U.S. v. Santee Sioux Tribe of Nebraska , the court found that the following elements rendered the “Lucky Tab II” machine a technologic aid and not a Class III facsimile:

— The video does not determine the winner or loser — Theoretically, the game could be played without the machine — No cash prizes are dispensed by the machine — No credits are accumulated, or prizes awarded by the machine — The machine only dispenses paper pull-tabs — There is no random generation performed by the machine — Aid adds to the entertainment value — Use of the machines in theory facilitates greater participation, since more participants are able to play at the same time — The machines do not determine chance, and the player is not playing against the machine — The machines are not an exact replica of pull-tabs

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