Intercom_on_Onboarding

The first onboarding attempts focused heavily on the user interface, as if to say, “Hey! Look at what we built. Go click this please.” This style of onboarding begins with the product and tries to reverse engineer user desires from each piece of the interface. For most interfaces this amounts to tooltips pointing out buttons and menus that should actually be self- explanatory if the designers did their job right. If you can’t read the words on this button, why don’t you read the words in this dialog instead?

Completeness meters: onboarding 2.0

The next era of onboarding was made famous by LinkedIn. Gamified

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