101_more_games_for_trainers

GAME #96: Teddy Bears and Computers?

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Opener Energizer Communication

Team-building Review Topical: Computer

❖ Purpose: To enhance memory of technical information in computer classes.

❖ Time Required: 10 minutes.

❖ Size of Group: Unlimited.

❖ Materials Required: 12 small teddy bears.

❖ The Exercise in Action: To enhance memory of the functions of 12 computer keys specific to newly implemented software, Janice Smith, a trainer with the Texas Rehabilitation Commission in Austin, TX, uses the venerable teddy bear—albeit in small version—as a retention tool and temporary reward for performance. After initial instruction is completed, participants are asked to select the function key they feel will be most useful/important to their specific job tasks. As they answer, a miniature teddy bear with jointed arms and legs, purchased at a local discount store, is given to them by the trainer to sit near their monitors as a reminder of that key. The small bears have tiny cloth bibs made by Smith with the key and its particular function written on them. At the end of the class, Smith asks participants to return each “function key bear” for use in the next class.

Teddy Bear Reminder

Using fun job aids—like teddy bears with homemade bibs denoting commonly used function keys—takes some of the fear out of computer training and improves learning retention.

F4 Copy

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101 More Games for Trainers

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