101_more_games_for_trainers

GAME #9: The Name Game

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Game Categories:

Opener Energizer Communication

Team-building Review Topical

❖ Purpose: To get small groups thinking together and creatively solving tough problems.

❖ Time Required: 20 minutes.

❖ Size of Group: Unlimited, but participants should work in small groups of five to seven. ❖ Materials Required: A flipchart with the alphabet displayed vertically, prepared in advance by the trainer (see graphic).

❖ The Exercise in Action: After breaking the class into small groups, Donna Adams, director of human resources for Miles Federal Credit Union, Elkhart, IN, displays a prepared flipchart page with the alphabet written verti- cally on it. She then asks a participant to share a random sample sentence from a news- paper or other piece of written material and spells out that sentence vertically next to the alphabet, creating random pairs of letters, stopping the process when the 26 th letter of the sentence matches the letter “z.” (See example, using the sentence “Now is the time

The Name Game A B C D E N O W I S (Alfred Nobel) (Brian Orser)

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.. .. .. T

for all good men to come to the aid of their country,” ending on the “t” in the first “to.”) The groups are then asked to come up with names of famous people or fictional characters that match the random initials—for example, AN = Alfred Nobel; BO = Brian Orser—using each set of letters once and only once. The team with the most names wins a small prize. ( Note: This exercise is not as easy as it sounds.)

101 More Games for Trainers

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