101_more_games_for_trainers

GAME #26: Sea If Ewe Can Find the Errers

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Game Categories:

Opener Energizer Communication

Team-building Review Topical

❖ Purpose: To provide an exercise that challenges participants to think creatively.

❖ Time Required: 10 minutes.

❖ Size of Group: Unlimited.

❖ Materials Required: Flipchart.

❖ The Exercise in Action: For a smooth transition after a break, write this statement on a flipchart or transparency during the break so that participants can work on it when they return to the room. Allow people to work individually or in groups to find the errors:

"You may not belief that there are six errers in this short paragraph. Studi the paragraph carefuly. You can reed it as many times as necessary. Don't give up too easily. See if you can find all of them."

Most participants will find five but few will ever find the sixth. The sixth is simply that there are only five errors (so it’s an error to say there are six). The exercise points out how we often think inflexibly and fail to consider all the options when problem solving.

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101 More Games for Trainers

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