INTENT 1. Kahoot low-stakes assessment supports start and end summative checks on what pupils have learnt. This in turn supports changes to plans to accelerate progress of bottom 20% 2. Knowledge grids identify the summative ‘Evidence Me’ assessment check points. This supports staff with consistency and knowledge of what pupils have learnt.
EVALUATION
Left blank for on-going and/or final evaluation
3. Develop the Abbey Skill Progression e-suite to include RE statements.
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1
RESOURCES & TIME
IMPLEMENTATION
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2
1. QA & L&M time 2. Kahoot & evidence me subscription 3. CPD and subject specific CPD 4. RE analysis of SACRE plans
1. All plans to identify the start and end Kahoot to be used to support AFL of pupils’ learning of the curriculum. Practical subjects e.g. Art, PE and DT will have fewer Kahoot but strengthened Evidence Me. 2. All knowledge grids identify the assessment opportunities using either the Evidence Me or Kahoot Graphics to ensure consistency. 3. Develop a suite of assessment checks points to integrate into Evidence Me so that SACRE RE summative assessment is recorded.
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IMPACT 1. Kahoot supports workload, AFL and identification of gaps to accelerate progress for those who need to catch-up. Work is scaffolded for all learners and progress is rapid against the school’s curriculum 2. Plans identify assessment opportunities which are then used to inform next steps and longitudinal changes over linked units, 3. RE assessment material is integrated into Evidence Me to support teachers with knowledge gaps planning in subsequent units.
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