49
RIMFIRE | BALLISTICS GUIDE
VARMINT/SMALL GAME
TARGET/PLINKING
Trajectory (Yards)
Wind Drift, 10 MPH (in)
50
100 125
150
175
200
50
100
125
150
175
200
-0.2
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
-0.4 -0.6 -0.4 -0.9 -1.1 -2.2 -7.0 -1.8 -1.7 -1.7 -1.9 -2.2 -2.2 -3.2
-1.2 -1.8 -1.2 -2.6 -2.7 -3.1 -6.0 -4.9 -4.8 -4.5 -5.2 -6.0 -6.0 -8.3 -14.0
-2.4 -3.4 -2.5 -5.0 -5.4 -5.9 -11.4 -26.9
-4.1 -5.6 -4.3 -8.5 -9.1 -9.9 -18.7 -39.9 -16.0 -15.9 -14.9 -17.2 -18.7 -18.7 -24.9
0.4 0.4 0.6 0.8 0.8 0.8 1.3 1.0 1.2 1.3 1.2 1.4 1.3 1.3 1.4
1.7 1.6 2.4 3.3 3.6 3.5 5.7 4.0 5.5 5.9 5.5 6.3 5.7 5.7 5.9
2.7 2.6 3.9 5.3 5.9 5.7 9.2 6.5 8.9 9.6 8.9 9.2 9.2 9.3 10.3
3.9 3.8 5.8 8.0 8.9 8.5
5.5 5.3 8.2
7.3
0
7
-0.2
11.2 15.3 17.1 16.1 24.6 16.1 24.7 27.2 25.3 28.7 24.6 24.6 22.9
0.1 0.2 0.3 3.7 0.7 0.6 0.6 0.7 1
11.3 12.6 11.9 18.7 12.5 18.5 20.4 18.9 21.6 18.7 18.7 17.8
The Winchester Ballistics Calculator is available at Winchester.com and is a free app.
13.6
9.0
-9.6 -9.4 -8.9
13.2 14.5 13.4 15.5 13.6 13.6 13.3
-10.2 -11.4 -11.4 -15.5
1 1
1.7
USAGE CHART*
Cartridge
Brand
Symbol
Varmint
Game
Plinking
Control
Training
* It is important to understand that rimfire ammunition is very versatile and has broad cross-over with many applications. This game/ usage guide is a ‘starting point’ for the beginner sportsman to guide the user in product usage applications. As you become more experienced and knowledgeable, broader usage applications are possible. Choosing a round is subjective and will vary depending on personal preference, the gun used, environmental conditions and other factors.
22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle 22 Long Rifle
Super-X Super-X Super-X
X22LRSS1 X22LRHSS1 X22LRPP1 S22LRTSUP XHV22LR S22LRFSP X22LRHLF
• • • • • • • • • •
•
M22 Subsonic Hyper Speed
• • • •
•
•
•
Varmint HE Varmint LF
•
•
Super-X Super-X Super-X Super-X Wildcat Super-X Super-X
X22LRH X22LRPP X22LR XT22LR WW22LR
• • •
X22LRSUBA
•
• • •
•
X22LRS XPERT22
Xpert
• • • • • • • •
222 333 525 555
22LR222HP 22LR333HP 22LR525HP 22LR555HP WD22LRB S22LRTSU8
• • • •
• • • • • • •
Ballistic Coefficient (BC): The “Ballistic Coefficient” or B.C. of a projectile (bullet) is a measure of its efficiency in flight or how well it is able to overcome air resistance. The higher the ballistic coefficient, the less velocity a bullet will lose over distance — resulting in less drop at longer ranges and more energy on target. So, for long range hunting or target shooting, the higher the B.C. the better.
Dynapoint
M22 Subsonic
• •
• • •
• •
M22
S22LRT 22WRF
22 WRF 22 Short 22 Short 22 Long
Super-X Super-X Super-X Super-X
ABBREVIATIONS LFN – Lead Flat Nose LHP – Lead Hollow Point JHP – Jacketed Hollow Point
X22SB
•
THP – Tin Hollow Point PP – Power Point LRN – Lead Round Nose
FHP – Fragmenting Hollow Point FMJ – Full Metal Jacket DP – Dynapoint* Lubaloy® Plating
X22S
•
•
• •
• •
X22LRCBMA
•
WINCHESTER
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