Designing-for-Generation-Z

16 The Annual Buyers’ Guide Directory 2015

Designing libraries for Generation Z S ome interesting insight emerged from some research we carried out with College Librarians earlier in the year. The objective of the research was not so much to focus on the design and resourcing of their libraries, but to find out more on the issues College libraries were facing in delivering library services to Generation Z students. We hoped the outcome would help us uncover the ‘hot spots and trends’ that we could use to develop products and services. Generation Z students are described as the ‘first tribe of true digital natives or ‘screen- gagers’ ’ and by definition demand more than their X andY predecessors in how they interact with the library space. We’ve also followed some hashtags on twitter (#uklibchat on library design), spoken to delegates at events, digested some reports and used our own projects to distill three distinct themes. Intuitive Design – The main thing about intuitive design is that it’s invisible. Design is intuitive when users can focus on a task at hand without stopping even for a second. Intuitive designs direct people’s attention to tasks that are important. In the end, an intuitive design focuses on experience.Years of designing, furnishing and resourcing library spaces gives us a great understanding of how a space can be configured to

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