Cambridge English Catalogue 2024 MEA

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Inspire the Game Changers of tomorrow: • Travel the world to visit a school high in The Himalayas, and discover what the Maasai people of Kenya wear, with vibrant documentary videos in every unit. • Build confidence in writing and speaking to give students a voice, with clear examples and guided practice. • Create better learners, with activities to help them think critically and work collaboratively. • Learn on-the-go, with mobile-friendly practice activities and fun games. cambridge.org/gamechangerint

CEFR Game Changer B1 A2 A1 Starter Pre A1

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What is Better Learning? It’s a continuous cycle where our insights shape content that drives results.

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Mauricio Shiroma, Veronica Teodorov, Liz Walter and Kate Woodford with Paulo Machado

Building brighter futures together

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Find out more at: cambridge.org/betterlearning

cambridge.org/gamechangerint

Denise Santos, Mauricio Shiroma, Veronica Teodorov, Viviane Kirmeliene, Liz Walter and Kate Woodford, with Paulo Machado Real Beginner to Intermediate 4 Levels 80 teaching hours

Pre A1–B1

With a lively, fresh approach and a firm focus on cultural, real-world issues this course develops teens who embrace diversity and initiate change. • Travel the world to visit a school high in The Himalayas, and discover Africa’s record-breaking geography, with vibrant documentary videos in every unit. • Nurture confident global citizens to develop their own voice through clear speaking and writing development. • Future proof your learners with activities to help them think critically and work collaboratively. • Aim for better results with on-the-go, mobile-friendly practice activities and fun games. • Digital Packs (including Practice Extra, Collaboration Plus, Test Generator and teacher/student resources) provide extra support and online practice. Interactive eBooks with embedded audio and video bring topics to life. Motivating and engaging students • Grammar and vocabulary are presented through dynamic reading and listening texts in a wide variety of genres. This, combined with topics that are relevant and authentic, ensures students see the purpose of their learning and feel motivated to explore and use the language. • The ‘Think!’ questions in unit openings and throughout each unit encourage students to think beyond the photo or topic and articulate their opinions, developing their critical thinking skills.

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UNIT GOALS

• Talk about achievements. • Read an article about African innovation. • Listen to a podcast about a movie. • Learn about the Himba people of Namibia. • Present new information.

VOCABULARY IN CONTEXT

ACHIEVEMENTS 7.01 Circle the correct options to complete the fact file. Then listen and check. 1

Great Civilizations of Ancient Africa

The city of Carthage was the center of an important empire until the 2nd century BCE. It was famous for the 1 produce / production of a purple pigment of great value. Wars with Rome destroyed the city, and most of the ruins we can see today are Roman buildings.

The ancient Egyptians

are famous for their 2 achieves / achievements , including the 3 develop / development of a complex writing system called hieroglyphics. No one knew how to read it until the 4 discover / discovery of the Rosetta Stone in the 18th century.

THINK! 1 When you think of Africa, what facts and images do you think of?

VIDEO 1 How many countries are there in Africa? 2 How many languages do people speak in Africa?

7.1

2 Look at the pages in this unit quickly. Do the topics and images match your ideas? Do they give you other ideas?

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The Mali Empire was one of Africa’s greatest civilizations. King Mansa Musa (1280–1337), the richest person the world has ever seen, used his money to 5 construct / construction amazing buildings in Timbuktu.

The people ofAksum (also called Axum) 6 organized / organization commerce between Africa and India, and their empire had great influence until the 7th century. Some of the huge obelisks they built still 7 survive / survival today.

ATLANTIC OCEAN

INDIAN OCEAN

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