Digital Innovation

DIGITAL INNOVATION

DIGITAL INNOVATION definition

Digital Innovation is defined as the implementation of new media and internet-based technologies into business processes and systems to engage with the stakeholders to scale enterprise operations. - Niket Karajagi

INNOVATION in digital world

Co-creation

Innovation Mall

In-house Development

Custom Made

Firm

Customer

Concept Control

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AUGMENTED REALITY definition

Augmented reality is a technology simulated live view of a physical, virtual environment whose elements are augmented by computer-generated perceptual information, ideally across multiple sensory modalities, including visual, auditory, haptic, somatosensory, and olfactory.

TYPES OF AUGMENTED REALITY in innovation

Marker-based Augmented Reality

Image recognition using camera

Superimposition-based Augmented Reality

Partial/full replacement of the object with new augmented view of that same object

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TYPES OF AUGMENTED REALITY in innovation

Projection-based Augmented Reality

Projecting artificial light onto real world surfaces

Markerless Augmented Reality

Location/position-based, GPS

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FUNCTIONALITY 3D printing

3D printing is any of various processes in which material is joined or solidified under computer control to create a three-dimensional object, with material being added together (such as liquid molecules or powder grains being fused together).

3D printing is used in both rapid prototyping and additive manufacturing.

FUNCTIONALITY 3D scanners

The purpose of a 3D scanner is usually to create a 3D model This 3D model consists of a point cloud of geometric samples on the surface of the subject These points can then be used to extrapolate the shape of the subject (a process called reconstruction) A 3D scanner is a device that analyses a real-world object to collect data on its shape and possibly its appearance

PROCESS of digital innovation

3D Modelling

Building Prototype

3D Scanning

Digitizing Prototype

3D Printing

PRODUCT CLASSIFICATION

Unique Consumables

Mass Consumables

Mass Use Components

Unique Components

Special Purpose

General Purpose

Utility

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