Social Distancing: The World of Warcraft version
Covid 19. Aaaaaaaarrrrrrrrrrrgggggghhhhhhh! So, who enjoyed Covid? If you did well, lucky you because you might have guessed that I certainly did not. But what if I told you that another pandemic was raging a couple of years ago inside a video game? Well, you, hypothetical reader, I just made up a fairly mediocre introduction; I see your interest is piqued. Well, here it is.
Welcome to World of Warcraft (WoW). It is a video game that I will explain because most people
reading this have no idea what it is and probably still have a social life.WoW is an open-world multiplayer game where you can play a multitude of fantasy characters and use magic, fight monsters, trade with NPCs or other players, and spend only six hours a day doing it, set in a magic and medieval-themed world. But this virtual world was about to be hit by a terrifying plague. It started as all pandemics do, from the new demonic creature added to the game, Hakkar the Soulflayer. During the quest to defeat Hakkar, the players receive the affected Corrupted Blood, which severely damages the player. During the fighting, pets were also contaminated but were deactivated during the fight and reactivated after leaving the area. In real life, animals are often the first carriers of the illness, and as they showed no sign of it, they took on the role of asymptomatic carriers. These pets, when released, absolutely decimated towns. The way the virus worked was once you contracted the disease, you couldn't get rid of it. If you died from it and respawned, it would haunt you and kill you in a perpetual cycle. Fun.
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