FORTNITE: Not just a Game
Fortnite was made by Epic Games on the 26th of September 2017 (My 5th birthday!) as a survival game called ‘Save The World’ in which you would have to survive from ZOMBIES. They would try and destroy your base to win, while you would have to kill all the ZOMBIES to win. However,‘Save The World’ sadly ‘fell off’ and it turned into Battle Royale which it is what Fortnite is known for to this day. Battle Royale is where one hundred players glide into a map and try to get a ‘Victory Royale’ which is where everyone else in your game was killed and you are the last player left. Fortnite is known for its colourful settings, creative gameplay, and the ability to build to protect yourself.
What sets Fortnite apart is its fast-paced gameplay mixed with building mechanics, allowing players to construct walls, ramps, and even fortresses mid-battle. This adds a layer of strategy rarely seen in other battle royales. This unfortunately makes a
noticeably big gap for skill levels. Sadly, this also means that someone like me could never beat someone like Peterbot (an incredible Fortnite professional). Epic Games has kept Fortnite fresh with constant updates, seasonal changes, and crossovers with major franchises. From in-game concerts by Travis Scott to collaborations with Marvel superheroes, Fortnite has blurred the lines between gaming and pop culture. Back in November of last year Fortnite did a Juice WRLD concert with Eminem, Snoop Dogg, and Ice Spice. Fortnite is not just a game — it is a cultural hub. Its dances have gone viral on TikTok, and its in-game concerts have attracted millions, displaying the potential of interactive digital experiences. Fortnite’s influence led to some of
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