2/21/25
Table Games Revenues #1 • (1) Total drop = cash in the drop box + markers issued and outstanding • (2) Net chip transfers = credits – fills • (3) Net change table inventory = ending table inventory – beginning table inventory • Table gross gaming revenue = (1) total drop + (2) net chip transfers + (3) net change table inventory
25
Table Games Revenues #2
Cash Drop
5,000.00 15,000.00 16,000.00 6,000.00 21,000.00
Opening Inventory
Fills
Credits
Ending Inventory
1. what is the table gross gaming revenue? 2. what is the hold percentage?
26
13
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