Warhammer Fantasy Roleplay

Chapter III: Careers

— C apTaIn —

d esCrIpTIon Captains are the war leaders of the strife- wracked Old World.

— Captain Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +30% +20% +20% +20% +20% +15% +15% +25% Secondary Profile A W SB TB M Mag IP FP +2 +7 — — — — — — Skills: Academic Knowledge (Strategy/ Tactics), Animal Care, Command, Common Knowledge (any three), Dodge Blow, Gossip, Read/Write, Ride, Secret Language (Battle Tongue), Speak Language (Kislevian or Tilean) Talents: Disarm or Quick Draw, Lightning Parry, Specialist Weapon Group (Cavalry or Two-handed Weapon), Specialist Weapon Group (Flail or Parrying) Trappings: Flail or Sword-breaker, Lance or Great Weapon, Medium Armour (Full Mail Armour), Shield, Destrier with Saddle and Harness, Unit of Troops Career Entries: Explorer, Ghost Strider, Knight, Knight of the Inner Circle, Noble Lord, Outlaw Chief, Sergeant, Witch Hunter Career Exits: Agitator, Explorer, Merchant, Outlaw Chief, Politician Main Profile WS BS S T Ag Int WP Fel +10% +10% +5% +5% +25% +10% +10% — Secondary Profile A W SB TB M Mag IP FP — +4 — — — — — — Skills: Concealment, Evaluate, Gossip, Haggle, Perception, Pick Lock, Scale Sheer Surface, Search, Secret Language (Thieves’ Tongue), Secret Signs (Thief), Silent Move Talents: Alley Cat, Street Fighting, Streetwise, Trapfinder Trappings: Grappling Hook, Lock Picks, 10 Yards of Rope Career Entries: Bone Picker, Charlatan, Grave Robber, Rat Catcher, Thief Career Exits: Crime Lord, Fence, Master Thief, Racketeer, Vagabond — Cat Burglar Advance Scheme —

They command Soldiers, Militiamen, Mercenaries and even Roadwardens, on bloody battlefields and corpse-strewn streets in the endless military campaigns of the Empire and beyond. Most Captains are tough professional Soldiers who have survived dozens of fierce battles to get where they are. It’s no surprise then that they resent having to serve under inexperienced Nobles, an all too common occurrence. Captains tend to respect experience and ability over birth and social position. They know what counts on the battlefield.

— C aT b urglar —

d esCrIpTIon Cat Burglars see themselves as a cut above the common thieves and footpads. They leave the slitting of both purses and throats to the gutter scum, preferring to steal with more finesse.

The Cat Burglar’s art requires observation, planning, and impeccable timing. A well-executed theft may not even be detected for months, by which time the Cat Burglar is far away. Most Cat Burglars are members

of a Thieves’ Guild, though some defy the odds and go it alone. Such lone wolves must elude both the law and the guild; a dangerous game to be sure.

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