Warhammer Fantasy Roleplay

Chapter III: Careers

— I nnkeeper —

d esCrIpTIon Innkeepers own and run the establishments that allow the economy of the Old World to flourish. Many innkeeping families have owned their establishment for generations. They cater to all customers, regardless of social class, so long as they can pay. In a time when the majority of folk are insular, Innkeepers have learned information is valuable and they’re usually good for news from afar. A number

— Innkeeper Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +10% +5% +5% +10% +20% +10% +10% +20% Secondary Profile A W SB TB M Mag IP FP — +4 — — — — — — Skills: Blather or Lip Reading, Charm, Common Knowledge (the Empire), Consume Alcohol, Evaluate, Gossip, Haggle, Perception, Read/Write or Sleight of Hand, Speak Language (Breton, Kislevian, Reikspiel or Tilean), Trade (Cook) Talents: Etiquette or Streetwise, Dealmaker or Street Fighting, Strike to Stun Trappings: Inn, 1 or more Servants Career Entries: Burgher, Servant Career Exits: Burgher, Fence, Merchant, Outlaw, Smuggler

of Innkeepers supplement their incomes by making introductions between customers. This varies from

finding agreeable companionship for their guests

to putting interested parties in

contact with those who can permanently remove troublemakers with no questions asked.

— I nTerrogaTor —

d esCrIpTIon Interrogators know how to make people talk. They use both psychological and physical methods to extract information from their charges

— Interrogator Advance Scheme —

Main Profile WS BS S T Ag Int WP Fel +15% — +20% +10% +10% +10% +20% +15% Secondary Profile A W SB TB M Mag IP FP — +4 — — — — — — Skills: Charm, Heal, Intimidate, Perception, Torture Talents: Menacing, Specialist Weapon Group (Flail), Wrestling Trappings: 5 knives, Flail, 3 sets of manacles Career Entries: Barber-Surgeon, Bodyguard, Flagellant, Jailer, Thug Career Exits: Physician, Racketeer, Thief

and neither is very pleasant. Interrogators work for Witch Hunters and Nobles and sometimes for the more zealous churches. They pride themselves on their efficiency, though many achieve it with excessive brutality. The best Interrogators know that discovering the truth is an art form. People lie and obfuscate and will say nearly anything to make the pain stop. Getting a confession is easy; getting to the truth is altogether more difficult.

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