2.3 VISUALISING AND PRESENTING CONTENT There are a number of digital presentation tools that young people and experts can use to show content and present the results of their work. The resulting products remain accessible after the project ends. The type of visualisation will depend on the aim, the subject, or even participants‘ preferences. 2.4 COLLABORATIVE WORK Designing social and collaborative working and learning processes is an important task for international youth work experts. Digital tools are helpful when working together to this end – whether through collaborative brainstorming and research, collecting and visualising content, and presenting and disseminating that content. Collaborative research is facilitated by knowledge and image databases with con - tent subject to Creative Commons licences as well as open educational resources. Thanks to translation tools, the number and variety of possible sources rises expo - nentially, allowing them to be used in one’s own language and enabling the content to be translated into the language of the project. Today there’s no need to be a coding expert or technical genius to visualise content online. There are a multitude of tools that help create attractive presentations involving text, images, audio and video. That said, in some cases it can make sense to ask for professional help so as not to overstretch the project team’s resources. 2.5 MOBILE LEARNING Mobile learning means learning via mobile devices. This enables learners to engage in a learning process in a very flexible manner. They can use smartphones, laptops or tablets that, being portable, allow them to learn wherever they are and whenever they want. Mobile learning contrasts with learning that takes place in traditional places of learning such as schools, libraries or lecture rooms. Many mobile learning tools, methods and formats are appropriate for use in inter - national youth work because they meet the requirements of non-formal learning, are experiential, and are used voluntarily by participants. They are suitable for use in many areas such as civic education, history, environment and geography. Using mobile learning tools allows participants to learn on-site rather than in an indoor classroom and assists them in exploring the material on their own. 2.6 PROJECT DOCUMENTATION AND VISIBILITY Documenting and, in particular, creating visibility for a project and disseminating its outcomes (see also 3.2) allows project partners to gain recognition for their efforts. But more importantly, this is a common requirement of funding pro - grammes. To meet this requirement, be it for virtual or hybrid events, the project team can produce an audio or video record that can even be webcast. Also, project outcomes can be shared online via websites, a project blog or social media, ideally with assistance from the young participants themselves.
TOOL CATEGORIES » Digital pinboards: p. 39 » Social media: p. 55 » Visualisation & design: p. 56
TOOL CATEGORIES » Collaborative writing: p. 38 » Digital pinboards: p. 39 » Mindmaps: p. 40 » Whiteboards: p. 41 » Translation tools: p. 58
TOOL CATEGORIES » Collaborative writing: p. 38 » Digital pinboards: p. 39 » Mindmaps: p. 40 » Whiteboards: p. 41 » Playful learning: p. 48 GOOD PRACTICES
» Digital Open Badges: p. 18
TOOL CATEGORIES » Streaming: p. 52 » Social media: p. 55 » Visualisation & design: p. 56
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Digital project management
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